Upcoming Update Details
Admin genmac
2008-06-24 15:04:17
Check out the forum for a small preview of some of the changes coming (important reset info included!)
Link: http://castle-siege.net/forum/viewtopic.php?p=967#967
Market Update
Admin genmac
2008-06-16 15:54:00
The market now does the following:
* All trades expire after 7 days
* The time until a trade expires is noted on the trade
The Craftsman's Guild has been moved into the market in preperation for the guild system.
Champions have been removed from the game (for the time being) for being way too distracting for me and not working at all.
Updates 6/16/08
Admin genmac
2008-06-16 13:50:45
Two small updates:
* Fixed two issues with the turn ticker - you will now receive the correct number of turns since the last tick, instead of 200, and a math problem has been corrected (thanks to JT and Iori for pointing out this problem, blame me for taking so long to fix it)
* Wars now require 200 points + the difference in clan members to win - hopefully, in conjunction with the corrected turn ticker this will make wars last a little longer
The Market has been Condemned
Admin genmac
2008-01-21 12:57:15
The Market has been condemned as unsafe and possibly infested with fleas & blood sucking scarabs. Please be patient while management installs a new market, with 100% less scarabs.
Update: A new market has been installed - if you should happen across any scarabs, or other bugs of any kind, please submit a petition.
Updates 11/28/07
Admin genmac
2007-11-30 16:35:42
Current Updates:
* The strange barbarian custom of X-Mas is known to continue through the month of December, although it really doesn't pick up until Dec. 16th-31st.
* Various minion items (Woad Stones, Grunt Whistles) were not dropping correctly, this has been rectified.
* Be on the lookout for new clockwork recipes available through the Guild of Disastrous Concoctions - more information to follow.
Previous updates recap:
New chat interface, just use the dropdown!
Lots of internal improvements.
Commentary:
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